Oraxen
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Sappling Mechanic
only for 1.136.0+

How does it work?

This is a variable of the custom blocks, but now you have to have a thread-based hitbox that allows you to make small decorative objects that can be traversed and are more optimized than furniture and the custom_variation is different from that of the blocks.

Global Configuration

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stringblock:
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tool_types:
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- WOODEN
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- STONE
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- IRON
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- GOLDEN
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- DIAMOND
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- NETHERITE
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sapling_growth_check_delay: 4000
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enabled: true
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How do I create a decoration?

Oraxen item and Pack configuration

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sapling:
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displayname: "Sapling"
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material: PAPER
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Pack:
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generate_model: false
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custom_model_data: 415
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model: flowers/maricold_tall
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Mechanics:
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stringblock:
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sapling:
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canGrowNaturally: true # if you want only the player can grow it
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naturalGrowthTime: 6000 #in ticks
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canGrowFromBoneMeal: true
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boneMealGrowChance: 50
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growSound: block.grass.break
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minLightLevel: 4
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requiresWaterSource: false #if you want it to need water
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schematicName: schemTest #structure that will put
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break_sound: block.grass.break
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place_sound: block.grass.place
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custom_variation: 23
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model: flowers/maricold_tall
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hardness: 2
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drop:
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silktouch: false
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loots:
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- oraxen_item: sapling
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probability: 1.0
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