model: flowers/maricold_tall
canGrowNaturally: true # if you want only the player can grow it
naturalGrowthTime: 6000 #in ticks
canGrowFromBoneMeal: true
growSound: block.grass.break
requiresWaterSource: false #if you want it to need water
schematicName: schemTest #structure that will put
break_sound: block.grass.break
place_sound: block.grass.place
model: flowers/maricold_tall