Oraxen
  • Getting started
  • Frequently Asked Questions
  • Usage
    • Commands
    • Default items
    • Recipes
  • Configuration
    • Understanding the basics
    • Plugin settings
    • Items (beginners)
    • Items (advanced)
      • Dyeable Items
    • Custom Armors
      • Component Based (1.21.2+)
      • Trims Based (1.20-1.21.1)
      • Shader Based (1.18-1.19.4)
    • Custom HUD
    • Item Appearance
    • Glyphs
      • Custom Gui
  • Mechanics
    • Introduction
    • All mechanics
      • Custom mechanic
      • clickAction Mechanic
    • Furniture Mechanic
      • Furniture Position
      • Display-Entity Furniture
      • Farming Mechanic
    • NoteBlock mechanic
      • Stripped log Mechanic
      • Directional mechanic
      • Farmblock Mechanic
    • StringBlock Mechanic
      • Sapling Mechanic
  • Compatibility
    • BossShopPro - shop
    • CrateReloaded - crates
    • ModelEngine - custom mobs
    • MythicMobs - custom mobs
    • TrMenu - custom inventories
    • MMoItems
    • MythicCrucible
    • HappyHUD
    • World Generators
      • Iris World Generator
      • EpicWorldGenerator
      • Custom Ore Generator
      • RealisticWorldGenerator
  • Vendors
    • Vendor Guidelines
  • Developers
    • Create your own Mechanic
    • Add Compatibility with a plugin
    • Custom hosting service
    • API
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  1. Configuration

Custom Armors

How to create custom armors without replacing existing stuff?

PreviousDyeable ItemsNextComponent Based (1.21.2+)

Last updated 6 months ago

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Just like other items, armor have a texture for when it is held or in your inventory, but also a texture for when a player equips it. Oraxen comes with three ways to add custom armor: COMPONENTS, TRIMS & SHADERS. COMPONENTS is for all 1.21.2+ servers and is the optimal choice for all supported servers. TRIMS is designed around the Armor-Trim system added in Minecraft 1.20, and will not work on earlier versions. SHADERS utilizes core-shaders, which were added in 1.17 (Disabled for all 1.21.2+ servers)

Component method is recommended for all servers 1.21.2+ in every scenario. There is no benefit to using Trims or Shader-methods for these servers.

Armor-Trim method is recommended if your server is 1.20-1.21.1 and only allows 1.20+ players. It has the benefit of not breaking with shaders / requiring extra mods to work. It also is not locked to only LEATHER armor-materials, by default using CHAINMAIL.

Core-Shader method is recommended if your server is below 1.20 or allow players on older versions. Compared to armor-trims this method breaks with shaders in Optifine & Iris mods. To fix this Oraxen generates CIT-textures into the pack. This works out-of-the-box with Optifine, but players using Iris will also need .

CIT Resewn
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