This mechanic allows you to place blocks and have them change their texture depending on the direction in which they are placed, like for example logs.
There are 3 types of directional blocks: LOG, FURNACE and DROPPER.
LOG takes up 3 custom block variations, FURNACE takes 4 and DROPPER takes 6.
Every sub-block can have a model property, which Oraxen will use to determine what to display.
If there is no model property on the sub-block, Oraxen will use the model from the parent-block.
Models are also automatically rotated depending on the direction in which the block is placed.
This means you can use the same model, and it will be rotated accordingly.
If the sub-block has a model defined, it will not be rotated, allowing you to use different models for different directions.
#This doesn't include the parent block from the above example
mainBlockY:
excludeFromInventory: true # Makes inventory only contain base-block
material: PAPER
Mechanics:
noteblock:
custom_variation: 1
directional:
parent_block: mainBlock #base block which will give drop
mainBlockX:
excludeFromInventory: true # Makes inventory only contain base-block
material: PAPER
Mechanics:
noteblock:
custom_variation: 2
directional:
parent_block: mainBlock #base block which will give drop
mainBlockZ:
excludeFromInventory: true # Makes inventory only contain base-block
material: PAPER
Mechanics:
noteblock:
custom_variation: 3
directional:
parent_block: mainBlock #base block which will give drop
FURNACE-type example:
#This doesn't include the parent block from the above example
mainBlockNorth:
excludeFromInventory: true # Makes inventory only contain base-block
material: PAPER
Mechanics:
noteblock:
model: mainBlockModel
custom_variation: 1
directional:
parent_block: mainBlock #base block which will give drop
mainBlockSouth:
excludeFromInventory: true # Makes inventory only contain base-block
material: PAPER
Mechanics:
noteblock:
model: mainBlockModel
custom_variation: 2
directional:
parent_block: mainBlock #base block which will give drop
mainBlockWest:
excludeFromInventory: true # Makes inventory only contain base-block
material: PAPER
Mechanics:
noteblock:
model: mainBlockModel
custom_variation: 3
directional:
parent_block: mainBlock #base block which will give drop
mainBlockEast:
excludeFromInventory: true # Makes inventory only contain base-block
material: PAPER
Mechanics:
noteblock:
model: mainBlockModel
custom_variation: 4
directional:
parent_block: mainBlock #base block which will give drop
DROPPER-type example:
#This doesn't include the parent block from the above example
mainBlockNorth:
excludeFromInventory: true # Makes inventory only contain base-block
material: PAPER
Mechanics:
noteblock:
custom_variation: 1
directional:
parent_block: mainBlock #base block which will give drop
mainBlockSouth:
excludeFromInventory: true # Makes inventory only contain base-block
material: PAPER
Mechanics:
noteblock:
custom_variation: 2
directional:
parent_block: mainBlock #base block which will give drop
mainBlockWest:
excludeFromInventory: true # Makes inventory only contain base-block
material: PAPER
Mechanics:
noteblock:
custom_variation: 3
directional:
parent_block: mainBlock #base block which will give drop
mainBlockEast:
excludeFromInventory: true # Makes inventory only contain base-block
material: PAPER
Mechanics:
noteblock:
custom_variation: 4
directional:
parent_block: mainBlock #base block which will give drop
mainBlockUp:
excludeFromInventory: true # Makes inventory only contain base-block
material: PAPER
Mechanics:
noteblock:
model: mainBlockModel_vertical
custom_variation: 5
directional:
parent_block: mainBlock #base block which will give drop
mainBlockDown:
excludeFromInventory: true # Makes inventory only contain base-block
material: PAPER
Mechanics:
noteblock:
model: mainBlockModel_vertical
custom_variation: 6
directional:
parent_block: mainBlock #base block which will give drop