max_stack_size - Sets the maximum slot-size of an OraxenItem
enchantment_glint_override - Sets an override-state for the enchantment glint
fire_resistant - Sets whether this OraxenItem is immune to fire and lava
durability - Sets the durability of this OraxenItem
hide_tooltip - Hides all tooltips from the given OraxenItem on hover
food - Makes this item consumable with several different properties
Example of all the above properties:
my_item:#itemname is also alloweddisplayname:<gradient:#4B36B1:#6699FF>My Itemmaterial:IRON_PICKAXEComponents:enchantment_glint_override:falsedurability:10# if the material above isnt a normal tool, but say PAPER# The item will not have its durability lowered by actions by default# Example of making the tool lower its durability from hitting entities and breaking blocks#durability:# value: 10# damage_block_break: true# damage_entity_hit: truemax_stack_size:10fire_resistant:truehide_tooltip:truetool:damage_per_block:# Optional, defaults to 1default_mining_speed:# Optional, defaults to 1.0rules: - speed:1.0correct_for_drops:true# If mining the given blocks should drop or notmaterial:DIAMOND_BLOCK# The material this rule applies to, also supports list format#materials:# - DIAMOND_BLOCK# - NETHERITE_BLOCK# List of all tags can be found at https://minecraft.wiki/w/Tag#Block_tags_2tag:minecraft:mineable/axe# The block-tag this rule applies to, also supports list format#tags:# - minecraft:mineable/axe# - minecraft:mineable/shovelfood:nutrition:2saturation:2can_always_eat:false# Optional, default is falseeat_seconds:1.6# Optional, default is 1.6replacement:# Optional, 1.21+ only, null if not specified (aka no replacement)#minecraft_type: DIAMOND#crucible_item: crucibleid#eco_item: ecoid#mmoitems_id: id#mmoitems_type: typeoraxen_item:itemideffects:mining_fatigue:duration:10# In seconds, default is 20amplifier:1ambient:falseshow_icon:trueshow_particles:trueprobability:50
1.21 Specific Properties
jukebox_playable - Lets this item be inserted into a Jukebox and play a given song
show_in_tooltip - Show song-info in Item-Tooltip
song_key - The key of the song (Custom songs requires datapacks)
This allows Oraxen to know recognise the item, it is by default set to true and you should not have to change it. If you do it anyway, the mechanics of the items will no longer work.
my_item:injectID:false
Disable Enchanting
This options allows you to prevent an item from being enchanted via anvils or enchantment tables.
This does not prevent enchantments from being applied in the config.\
my_item:disable_enchanting:true
excludeFromInventory
This option allows you to exclude an item from the oraxen inventory. It will no longer be displayed but you can still get it using oraxen give command. It is useful for items used in other plugins like inventory icons.
excludeFromInventory:true
unbreakable
This will make your item unbreakable (for real, using minecraft dedicated property).
my_item:unbreakable:true
ItemFlags
This allows you to set ItemFlags to an item, get the list of available flags here.
This allows you to add custom Potion Effects to your potion. Get the list of available effects here.
my_item:PotionEffects:# - type: Get the list here: https://hub.spigotmc.org/javadocs/bukkit/org/bukkit/potion/PotionEffectType.html# - duration: in ticks# - amplifier: potion effects level# - ambient: true/false, makes potion effect produce more, translucent, particles.# - particles: true/false, whether this effect has particles or not# - icon: true/false, whether this effect has an icon or not - { type:WITHER,duration:200,amplifier:2,ambient:false,particles:true,icon:true }
AttributeModifiers
This allows you to add minecraft attributes to your item. They are very powerful and allow you to make an item that adds hearts, increases the player's speed, etc. Get the list of available attributes here.
my_item:AttributeModifiers:# - attribute: Get the list here: https://hub.spigotmc.org/javadocs/spigot/org/bukkit/attribute/Attribute.html# - operations: 0 for ADD_NUMBER, 1 for ADD_SCALAR, 2 for MULTIPLY_SCALAR_1;# - slot: HAND, OFF_HAND, FEET, LEGS, CHEST or HEAD - {attribute:GENERIC_MOVEMENT_SPEED,amount:0.1,operation:0,slot:HAND }
Enchantments
If you want to enchant your item (even with non vanilla levels like for example sharpness 15), you can do it with this section.